Sledgehammer Games in Melbourne is seeking a Senior UI Engineer to design and implement UI menus and widgets across the Call of Duty experience. You will work with Lua and C++ to deliver responsive interfaces and robust data behind them.
The role requires 5+ years of UI in game development, solid C/C++ foundations, and experience with debugging, performance optimization, and collaborating across disciplines. Hybrid work at Melbourne studio offered.
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📌 Senior Game Ui Engineer Fps Console/pc Melbourne (Australia)
🏢 Philip Squared Pty
📍 Australia
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