15 Aug
|
Creature Technology
|
Port Melbourne
15 Aug
Creature Technology
Port Melbourne
Description
We’re looking for a Creature Designer to join our Design team at Creature Technology Company. You’ll help define what our creatures are, how they look, move, and feel to an audience, and guide that vision through to delivery. This role sits at the centre of the project team, working closely with design, engineering, production, and project management to deliver a clear guest experience outcome
About Creature Technology
Creature Technology Company (CTC) are award winning global leaders in creating awe inspiring creatures that captivate visitors at some of the world’s most exciting visitor attractions and theatre productions. We are an all-in-one design, engineering, and fabrication studio. Combining creativity, artistry, and cutting-edge technology to bring animatronic characters to life.
Requirements
You could be the one if you…
- Have 5+ years’ experience in a design leadership role, including ownership of complex, cross-disciplinary build projects.
- Hold a tertiary qualification in Industrial Design, Mechatronics/Robotics, or a related discipline.
- Have owned the creative vision for complex “hero” assets or experience-driven products from concept through to delivery,
with transparent accountability for the final guest/user experience outcome.
- Bring strong client-facing leadership experience, including presenting creative vision, running reviews/workshops, managing expectations and trade-offs, and securing alignment/sign-off.
- Can balance creative intent with real-world constraints (schedule, budget, safety, reliability, manufacturability) while preserving intent and quality.
- Are comfortable working hands-on around a workshop environment and enjoy making things real, not just conceptual.
- Communicate clearly and enjoy working closely with multidisciplinary teams across design, engineering, control systems, fabrication, and production.
Nice to have
- Proficiency with relevant design software and tools (e.g., Rhino, SolidWorks).
- Experience in themed entertainment, visitor attractions, or experience-led industries.
- Exposure to the integration and interaction of complex subsystems into unified solutions.
- Familiarity with structural space frame design and dynamic structures.
- Exposure to steel structure design, fabrics/soft materials, or electromechanical systems.
- Understanding of conceptual hazard assessment and mitigation.
📌 Creature Designer (Port Melbourne)
🏢 Creature Technology
📍 Port Melbourne