YO AI Labs is seeking a Game Tools & Modding Engineer to join a distributed team in Melbourne, Australia. You will develop engine-level features, create game tools and mods, and optimize rendering pipelines for high-performance real-time graphics.
Candidates should have 3–6 years in game development, robust C++, and hands-on experience with DirectX, Vulkan, OpenGL or Metal. Unreal Engine experience and shader proficiency are essential, along with a focus on performance and cross-platform
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📌 Remote Real-Time Graphics & Engine Engineer (City of Gold Coast)
🏢 YO AI Labs
📍 City of Gold Coast
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