08 Nov
|
Keywords Studios Australia
|
Melbourne
08 Nov
Keywords Studios Australia
Melbourne
Leadership & Team ManagementManaging dedicated art teams across geographies or studios, emphasizing overall quality, productivity, and continuous team development.Lead and mentor a diverse team of artists, fostering their qualified growth and artistic development.Conduct regular performance evaluations, providing constructive feedback and facilitating skill-building opportunities.Identify skill gaps within the team and implement training programs to enhance capabilities and artistic techniques.Cinematic CreationCreate high-quality, visually compelling real-time cinematics.Translate storyboards and scripts into compelling visual sequencesSet up cameras, composition, timing and pacing to support storytelling.Develop cinematics optimized for real-time game engines.Troubleshoot and resolve creative and technical challengesCollaboration & ProductionWork closely with the Art Director to maintain the overall art direction.Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.Participate in reviews, feedback sessions, and iterative development processes.Technical Art & OptimisationEnsure cinematics and cutscenes meets performance, memory, and platform-specific requirements across a variety of platforms.Collaborate closely with animation, environment, VFX and technical art teams to integrate assets and pipelinesApply strong understanding of cinematics for real-time performance.Maintain consistency in quality while adhering to technical constraints and engine limitations.Troubleshoot and resolve creative and technical challenges.Innovation & Continuous ImprovementStay current with industry trends, emerging technologies, tools,
and workflows.Contribute ideas and improvements to pipelines and production processes.Continuously push the visual quality and innovation of game art production.Required Skills and experienceExperience leading art teams and projects.Exceptional leadership and communication skills, with the ability to inspire and guide a team towards achieving project goals.A keen eye for detail and strong observation skills.Extensive experience as a Cinematic Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game cinematics and cutscenes.Extensive knowledge of Unreal Engine 5, including Sequencer, cameras and rendering pipelines.Strong understanding of lighting, composition, colour theory, pacing and visual storytelling.Extensive knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.Desirable skills and experiencePassion for gaming and a solid understanding of market trends, player expectations, and gaming cultures cross platforms.Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.If you'd like to know more about Keywords Studios we recommend visiting our corporate site HEREPERSONAL DATA PROTECTION POLICYKeywords Studios is strongly committed to protecting your personal information.
By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy en/applicant-privacy-notice/Role Information: ENStudio: Keywords StudiosLocation: Asia Pacific, AustraliaArea of Work: ArtService: CreateEmployment Type: Full Time, PermanentWorking Pattern: HybridPERSONAL DATA PROTECTION POLICYKeywords Studios is strongly committed to protecting your personal information.
By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy en/applicant-privacy-notice/.
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📌 Lead Cinematic Artist (Melbourne)
🏢 Keywords Studios Australia
📍 Melbourne