Glitch Productions is seeking a skilled 3D Character Rigger to work across animated series and a new Unreal Engine 5 game. The role splits time between rigging for stylised animation and real-time game assets, with a remote-first setup plus Melbourne/Sydney options.
You'll design and implement production-ready rigs in Maya, build game-ready skeletons for UE5, and develop animator-friendly controls. Join a small, team-oriented team delivering high-impact visuals.
📌 Remote 3D Character Rigger (Australia)
🏢 Festybay
📍 Australia
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