09 Nov
|
Festybay
|
Australia
09 Nov
Festybay
Australia
Glitch Productions is an independent animation and games studio known for creating original animated content and entertainment experiences. We are currently developing an exciting new game in Unreal Engine 5, based on an established IP featuring both familiar and new characters.
Glitch Productions is a passionate, fast-moving team that values creativity, collaboration and high-quality artistic work. Our artists work closely with project leads, allowing ideas and feedback to move quickly from concept to implementation.
Glitch Productions is looking for an experienced Senior 3D Artist who enjoys working across different aspects of game art production and can take ownership of assets from initial concepts through to final in-game implementation.
Job OVerview : Senior 3D Artist
- Job Title: Senior 3D Artist – Games
- Company: Glitch Productions
- Department: Games
- Employment Type: Full-Time
- Work Location: Remote / Melbourne / Sydney
- Experience: Around 5 Years
- Primary Software: Blender / Maya
- Game Engine: Unreal Engine 5
- Industry: Gaming / 3D Art / Game Development
About the Role ::
As a Senior 3D Artist, you will play an important role in shaping the visual quality of our upcoming game. You’ll work across a variety of asset types, including stylised characters, props and environments.
Working under the direction of the project’s Art Director, you will translate established visual concepts into high-quality 3D assets while maintaining consistency across the game.
This is a hands‑on role that requires robust artistic judgement,
technical knowledge and the ability to work independently. From modelling and texturing to optimisation and engine integration, you’ll be responsible for delivering production-ready assets.
Key Responsibilities
- Create high-quality stylised 3D characters, props and environment assets from concept to final production.
- Handle the complete asset production pipeline, including modelling, UV unwrapping, texturing and material setup.
- Import and implement assets directly into Unreal Engine 5.
- Set up material instances, LODs, collision meshes and other engine requirements.
- Collaborate with game designers to block out levels, environments and minigame layouts.
- Take environment blockouts through to polished, final in-game artwork.
- Maintain visual consistency with the established art direction and project style.
- Optimise assets to meet PC and console performance requirements.
- Identify technical and artistic issues and troubleshoot them within the game build.
- Suggest improvements to production workflows and art pipelines.
- Provide constructive feedback, guidance and support to other artists.
- Communicate progress, challenges and production requirements clearly to the team.
Required Qualifications & Skills
- Approximately 5 years of professional 3D art experience in the gaming industry.
- Experience contributing to at least one shipped game title.
- A strong portfolio demonstrating stylised 3D artwork, preferably including characters, props and environments.
- Proven ability to understand and reproduce an established art style.
- Hands‑on experience implementing and preparing assets for Unreal Engine 5.
- Strong working knowledge of Blender or Autodesk Maya.
- Excellent understanding of 3D modelling, clean topology, UV mapping and stylised texturing.
- Knowledge of real‑time asset optimisation and game production workflows.
- Ability to work independently, manage priorities and take ownership of assigned tasks.
- Strong problem‑solving and communication skills.
- Fluency in written and spoken English.
Portfolio Requirement: Applicants must provide a portfolio showcasing relevant 3D artwork and production‑ready game assets.
Preferred Skills (Nice to Have)
- Blender as a primary 3D production tool.
- Experience working with indie studios or small game development teams.
- Basic knowledge of Unreal Engine 5 materials, shaders and material workflows.
- Familiarity with character rigging and skinning.
- Experience working across multiple areas of game art production.
- Ability to contribute to pipeline development and workflow improvements.
What We Offer
- Competitive salary and benefits based on experience and skill level.
- Flexible working arrangements with o
📌 Senior 3D Artist – Games (Australia)
🏢 Festybay
📍 Australia