04 Nov
|
Glitch Productions
|
Sydney
04 Nov
Glitch Productions
Sydney
Build expressive character rigs across GLITCH’s animated series and Unreal Engine 5 game.
Location: Remote / Sydney or Melbourne, Australia — Eligibility to be confirmed. Contractor role, with time split roughly evenly between series and game. Remote, Sydney and Melbourne are listed; country eligibility and contract duration are not specified.
What you will do
Create Maya rigs for the series and engine-ready rigs for characters, NPCs and props.
Develop appealing facial controls and deformation for exaggerated animation.
Export rigs to UE5, resolve animator feedback and maintain production tools.
What the studio is looking for
Around three years of skilled rigging experience and a robust stylised rigging reel.
Expert Maya rigging and skinning, Python tooling and hands-on UE5 integration.
Independent organisation and fluent written and spoken English.
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📌 Glitch Productions — 3d Rigger — Remote / Sydney / Melbourne
🏢 Glitch Productions
📍 Sydney