04 Nov
|
Glitch Productions
|
Sydney
04 Nov
Glitch Productions
Sydney
Create stylised assets for GLITCH’s Unreal Engine 5 game based on an existing studio IP.
Location: Remote / Sydney or Melbourne, Australia — Eligibility to be confirmed. Full-time. The job board lists Remote, with Sydney and Melbourne as additional locations. Country eligibility is not specified; confirm your location with the studio.
What you will do
- Build characters, props and environments from blockout through textures and engine integration.
- Set up materials, collision and LODs in UE5.
- Collaborate on level layouts, meet performance budgets and support fellow artists.
What the studio is looking for
- Around five years in game art and a shipped title, supported by a robust stylised portfolio.
- Blender or Maya expertise, efficient topology and UVs,
and practical UE5 experience.
- Ability to match established art direction and communicate fluently in English.
Source and dates
- Official source: https://jobs.ashbyhq.com/glitch/19060b11-2e6f-483f-8b7e-d33d689eee2a.
- Employer publication date: October 30, 2026.
- Added to the source spreadsheet: October 30, 2026; this is separate from the employer publication date.
- Availability and details verified: October 31, 2026.
- No separate application deadline is displayed. Any AnimaWorker listing expiry is separate from the employer’s dates.
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📌 GLITCH Productions — Senior 3D Artist (Games) — Remote / Sydney / Melbourne
🏢 Glitch Productions
📍 Sydney