Backend Compiler Intern — GPU Codegen & Optimization (Redmond)

Backend Compiler Intern — GPU Codegen & Optimization (Redmond)

04 Nov
|
Nvidia
|
Redmond

04 Nov

Nvidia

Redmond

NVIDIA Corporation has an opening for a Computer Science or Computer Engineering grad student to support the NVIDIA Back-End Compiler Team for a 2021 internship. You’ll investigate and develop solutions within the NVIDIA Compiler Back End, working with a mentor and the wider OCG team across compiler, hardware, and application peers.

You will contribute to high-performance code generation for graphics and compute, with hands-on experience in a world-leading AI computing company that values

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📌 Backend Compiler Intern — GPU Codegen & Optimization (Redmond)
🏢 Nvidia
📍 Redmond

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