GLITCH Productions — Gameplay Animator — Remote / Sydney / Melbourne

GLITCH Productions — Gameplay Animator — Remote / Sydney / Melbourne

04 Nov
|
Glitch Productions
|
Melbourne

04 Nov

Glitch Productions

Melbourne

Bring expressive characters to GLITCH’s Unreal Engine 5 game.

Location: Remote / Sydney or Melbourne, Australia — Eligibility to be confirmed. Full time. Remote is listed alongside Sydney and Melbourne. No country eligibility list is provided; confirm the proposed working location with the studio.

What you will do

- Keyframe movement, reactions, actions and emotes for playable characters and NPCs.
- Integrate animations in UE5 and refine responsiveness with design and engineering.
- Contribute short cinematics and communicate rig requirements.

What the studio is looking for

- Around three years of game-animation experience and a shipped title; reel quality carries weight.
- Strong stylised acting, timing and posing skills in Maya.
- UE5 animation workflows, loops and transitions, plus fluent English.

Source and dates

- Official source:
- Employer publication date: October 30, 2026.
- Added to the source spreadsheet: October 30, 2026; this is separate from the employer publication date.
- Availability and details verified: October 31, 2026.
- No separate application deadline is displayed. Any AnimaWorker listing expiry is separate from the employer’s dates.

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📌 GLITCH Productions — Gameplay Animator — Remote / Sydney / Melbourne
🏢 Glitch Productions
📍 Melbourne

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