03 Nov
|
Glitch Productions
|
Sydney
03 Nov
Glitch Productions
Sydney
Build expressive character rigs across GLITCH’s animated series and Unreal Engine 5 game.
Location: Remote / Sydney or Melbourne, Australia — Eligibility to be confirmed. Contractor role, with time split roughly evenly between series and game. Remote, Sydney and Melbourne are listed; country eligibility and contract duration are not specified.
What you will do
- Create Maya rigs for the series and engine-ready rigs for characters, NPCs and props.
- Develop appealing facial controls and deformation for exaggerated animation.
- Export rigs to UE5, resolve animator feedback and maintain production tools.
What the studio is looking for
- Around three years of skilled rigging experience and a strong stylised rigging reel.
- Expert Maya rigging and skinning, Python tooling and hands-on UE5 integration.
- Independent organisation and fluent written and spoken English.
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📌 GLITCH Productions — 3D Rigger — Remote / Sydney / Melbourne
🏢 Glitch Productions
📍 Sydney