Glitch Productions is seeking a character rigger to work across its animated series and Unreal Engine 5 game project. You will split time between full character rigging in Maya for stylised animation and creating rigs that perform reliably within engine constraints for gameplay.
You will take each rig from initial build through usage by animators, proposing improvements to rig structure and workflows while collaborating with a small, rapid-moving team.
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📌 Character Rigger: Maya &for Cartoony Animation (Sydney)
🏢 Glitch Productions
📍 Sydney
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