GPU Compiler Backend Intern (Redmond)

GPU Compiler Backend Intern (Redmond)

02 Nov
|
Nvidia
|
Redmond

02 Nov

Nvidia

Redmond

NVIDIA Corporation is seeking a Computer Science or Computing Engineering graduate student for a Back-End Compiler internship in Australia. You will contribute to the NVIDIA Compiler Back End, focusing on emitting high-performance GPU instructions for graphics and compute workloads, while collaborating with cross-functional teams.

You will work with a mentor in a agile team that handles deep-learning compiler tech, architecture design, and code generation across SIMT architectures.

📌 GPU Compiler Backend Intern (Redmond)
🏢 Nvidia
📍 Redmond

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