Support artists and improve tools used in feature-film VFX production.
Location: Sydney, Australia
Contract and work arrangement: Sydney-based. No worldwide remote arrangement is offered; detailed office cadence and contract duration are not specified.
What you will do
- Build, maintain and document pipeline scripts and tools.
- Troubleshoot artist workflows and escalate complex issues.
- Test software updates and collaborate across ILM’s global teams.
What the studio is looking for
- Computer science degree or equivalent technical background.
- Python proficiency and experience with CG tools; Maya, Nuke, Houdini, Katana or USD are relevant.
- Zero to two years of VFX/animation production experience or equivalent project work.
- Explicit technical communication and careful problem-solving.
Apply
View the official vacancy and apply. Employer job reference: 10163099.
Source and dates
Employer posting date: 15 October 2026. No spreadsheet addition date is used for this listing. Verified by AnimaWorker on 18 October 2026.
Source: Official employer vacancy. Any AnimaWorker listing expiry is an internal WP Job Manager field, not an employer application deadline.