11 Oct
|
PlaySide Studios
|
Melbourne
11 Oct
PlaySide Studios
Melbourne
PlaySide Studios in Port Melbourne is seeking an Associate Software Engineer to implement core C++ gameplay logic and connect backend systems to UI assets in Unreal Engine.
You will work across C++ and Blueprints to integrate turn-based features and fix routine issues.The role requires solid C++ skills, experience with Unreal Engine, and collaboration with UI and gameplay teams.
It offers a dynamic gaming environment, opportunities to grow, and a supportive benefits package.
#J-*****-Ljbffr
📌 Unreal Engine C++ Gameplay Engineer (Turn-Based) (Melbourne)
🏢 PlaySide Studios
📍 Melbourne