Big Ant Studios Pty Ltd in Melbourne is seeking a software engineer to design and implement current systems in C++ and to improve existing engine code. You will self-manage task schedules and coordinate with the production team, fix bugs, and analyze performance issues such as load times and memory usage.
The ideal candidate has a bachelor’s degree in software engineering or computer science, strong C++ skills, familiarity with engine pipelines, and a genuine passion for games.
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📌 C++ Game Engine Programmer — Performance & Bugfixes (Melbourne)
🏢 Big Ant Studios
📍 Melbourne
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