04 Oct
|
PlaySide Studios
|
Melbourne
04 Oct
PlaySide Studios
Melbourne
PlaySide Studios in Port Melbourne is seeking an Associate Software Engineer to implement core C++ gameplay logic and connect backend systems to UI assets in Unreal Engine. You will work across C++ and Blueprints to integrate turn-based features and fix routine issues.
The role requires strong C++ skills, experience with Unreal Engine, and collaboration with UI and gameplay teams. It offers a dynamic gaming environment, opportunities to grow, and a supportive advantages package.
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📌 Unreal Engine C++ Gameplay Engineer (Turn-Based) (Melbourne)
🏢 PlaySide Studios
📍 Melbourne