Twine is seeking a creative game developer for a personal commission project: a short, old-school adventure game inspired by King’s Quest and Monkey Island. The game will guide players through relationship milestones to a marriage proposal, with retro 2D visuals and tight timelines.
The ideal candidate will craft pixel art, write engaging dialogue, and implement puzzles, delivering a polished experience for PC or web within 1–2 months. Remote collaboration with the client is expected.