Game Art & Animation Trainer – Full-Time (Melbourne)

Game Art & Animation Trainer – Full-Time (Melbourne)

25 Sep
|
Latrobe College of Art and Design
|
Melbourne

25 Sep

Latrobe College of Art and Design

Melbourne

Game Art & Animation Trainer – Full-TimeLatrobe College of Art and Design – Melbourne VICYou will teach and support students across a range of game art and animation disciplines, including 3D modelling and texturing, game art and environment creation, character creation, rigging and animation, digital art and concept development, Unreal Engine workflows, and portfolio and independent creative project development.
The role combines structured online classes, practical demonstrations, individual student support, assessment and feedback.Key responsibilitiesDeliver engaging online classes and practical software demonstrationsProvide individual support and technical troubleshooting to studentsAssess student work and provide constructive feedbackSupport students through creative projects from concept through to final presentationMaintain appropriate student progress and assessment recordsWork collaboratively with the training team to maintain and improve course deliveryHelp students develop qualified workflows and industry-ready portfoliosParticipate in teacher meetings and contribute to course developmentAbout youPractical experience with Unreal EnginePractical experience with Autodesk Maya and/or BlenderPractical experience with Adobe PhotoshopPractical experience with Adobe Substance 3D PainterPractical experience with 3D modelling, UV mapping and texturingPractical experience with real-time/game art production workflowsCertificate IV in Training and Assessment (TAE) or equivalent/relevant training qualificationExperience teaching within TAFE, an RTO, VET or another vocational training environmentExperience with competency-based training and assessmentStrong communication and student-support skills
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📌 Game Art & Animation Trainer – Full-Time (Melbourne)
🏢 Latrobe College of Art and Design
📍 Melbourne

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