26 Sep
|
Bodylinegym
|
Adelaide
26 Sep
Bodylinegym
Adelaide
- - Based in Adelaide Office
- - 12 month Opportunity
We are seeking a Senior Look Development Artist with a solid focus on character work to help deliver high-quality, production-ready assets across our projects in 2027.
In this role, you will be creating believable skin textures, hair, fur and photoreal material responses that remain consistent and convincing under a wide range of lighting conditions and camera angles. Working closely with Modelling, Groom, Lighting, Creature and Compositing teams, you will leverage scan data, texture maps, and attribute-driven workflows to produce refined shaders and materials that meet film-quality standards within our established pipelines.
Key Responsibilities
- - Create and refine high quality character textures and shaders (skin, hair, eyes) for integration into the lighting pipeline.
- - Execute look development across multiple shots, ensuring consistency and realism.
- - Troubleshoot issues related to shading, textures, grooms, and rendering Validate work using lighting rigs and basic compositing techniques to ensure integration into shots.
- - Collaborate closely with Texture, Groom, Creature, Lighting, Environment and Compositing teams.
- - Follow pipeline standards, colour workflows and handover requirements.
- - Manage tasks effectively,
respond to feedback, and meet deadlines.
- - Communicate progress, blockers and risks clearly to the team.
- - Mentor junior artists and contribute to collective problem-solving and knowledge sharing.
- - Experience establishing or improving lookdev standards, templates or shared material libraries.
- - Comfort working under tight production schedules and managing multiple concurrent assets/shots.
- - Ability to interpret and translate art direction/concept art into technical solutions.
Skills and Experience
- - Proven experience with a strong portfolio showing photoreal skin, hair, fur and eye shading techniques.
- - A deep understanding of real-world material properties including skin response, light transport and optical behaviour using various renderers.
- - High proficiency in Houdini and Arnold.
- - Knowledge of subsurface scattering models, microfacet theory and physically based workflows
- - Experience with Katana.
- - Knowledge of USD and Solaris workflows also an advantage.
- - Proficiency in Mari and Adobe Substance Designer and Painter.
- - Experience with OSL is highly regarded.
- - Strong time management, communication and collaboration skills.
#J-18808-Ljbffr
📌 Senior Look Development Artist (Adelaide)
🏢 Bodylinegym
📍 Adelaide