22 Sep
|
Remote Office
|
New South Wales
22 Sep
Remote Office
New South Wales
Job Description
Job Title: Game Developer-Console Porting
n
Location: Remote
n
Work Roster: 9AM-1PM Sydney Time
n
About the Role
n
We're looking for a talented Game Developer to join one of our Australian client's remote team. Our client is a publishing studio that works with indie developers to publish and distribute their games on PlayStation and Xbox consoles.
n
The main focus of this role is porting existing, already-completed games for release on PlayStation and Xbox consoles — taking an indie developer's game and getting it console-ready. The role also includes hands‐on development work, but porting is the primary responsibility.
n
The ideal candidate will have hands‐on experience with GameMaker Studio 2, Unreal Engine, or a similar game development platform, along with familiarity with GML (GameMaker Language), C#, and/or Python - the primary languages used across our codebase. Genuine familiarity with PlayStation consoles is essential, and familiarity with Xbox is preferred - this can come from console development experience or simply from being an engaged player who understands how these platforms work from a customer perspective.
n
This role suits someone who enjoys taking existing games and getting them ready for console audiences, is genuinely into console gaming, and can collaborate effectively with a remote team.
n
Key Responsibilities
n
n
Port and adapt existing, indie-developed games for release on PlayStation and Xbox consoles, meeting platform-specific technical and certification requirements.
n
Develop and implement game features, mechanics, and interactive experiences as needed,
alongside the porting work.
n
Work with GameMaker Studio 2, Unreal Engine, or similar game development platforms to build, adapt, and maintain game projects.
n
Translate game concepts and requirements into functional and engaging gameplay experiences.
n
Write clean, maintainable, and well-structured code.
n
Debug, test, and resolve gameplay, technical, and performance issues, including console-specific issues that arise during porting.
n
Collaborate with designers, artists, indie developer partners, and other team members to deliver console-ready builds.
n
Integrate game assets, animations, audio, UI elements, and other required components.
n
Optimise gameplay and technical performance for console hardware.
n
Review and evaluate games built by other, including indie, developers as part of the publishing and porting pipeline, providing technical and design feedback.
n
Participate in testing, iteration, and refinement based on feedback and platform certification requirements.
n
Maintain clear documentation and provide regular updates on porting and development progress.
n
n
Requirements
n
n
Proven experience porting or adapting games for console platforms (PlayStation and/or Xbox),
or strong game development experience with a clear ability to learn console porting and certification processes.
n
Genuine familiarity with PlayStation consoles (required) and Xbox consoles (preferred) — as a player or from a technical/customer perspective; being an active console gamer is a strong plus.
n
Experience with, or exposure to, the PlayStation Partners or ID@Xbox developer programs is preferred but not required.
n
Experience with GameMaker Studio 2, Unreal Engine, Unity, or a similar game development platform.
n
Familiarity with GML (GameMaker Language), C#, and/or Python — the primary languages used across the codebase.
n
Good understanding of gameplay mechanics, game systems, debugging, and optimisation.
n
Experience taking game features from concept through development, testing, and refinement.
n
Ability to work with existing codebases, often built by other developers, and contribute to ongoing projects.
n
Solid problem-solving and troubleshooting skills.
n
Good communication and collaboration skills.
n
Experience reviewing or evaluating games or code built by other developers, with the ability to give clear, constructive feedback.
n
A portfolio, GitHub profile, playable game, or examples of previous game development or porting work is highly desirable.
n
n
What We Offer
n
n
Remote, part‐time working opportunity.
n
Collaborative and supportive remote team environment.
n
Opportunity to work on interesting games being published across PlayStation and Xbox
n
📌 Game Developer-Console Porting (New South Wales)
🏢 Remote Office
📍 New South Wales