PlaySide Studios in Port Melbourne is seeking an Associate Software Engineer to implement core C++ gameplay logic and connect backend systems to UI assets in Unreal Engine. You will work across C++ and Blueprints to integrate turn-based features and fix routine issues.
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The role requires robust C++ skills, experience with Unreal Engine, and collaboration with UI and gameplay teams. It offers a dynamic gaming environment, opportunities to grow, and a supportive benefits package.
📌 Unreal Engine C++ Gameplay Engineer (Turn-Based) (Victoria)
🏢 PlaySide Studios
📍 Victoria
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