Location
: Remote, Australia. Preferable Victoria.
Experience
: Open to all
Employment Type
: Contractor
This is a speculative hire. This role is dependent on securing additional funding but is a paid role
As an Audio Designer + Composer, you will collaborate closely with the Creative Director to design and implement an integrated, immersive soundscape for our upcoming cyberpunk, narrative, propaganda simulator; Bullet_N.
You will perform sound-related work involved in the production of Bullet_N, such as producing in-game sound effects, audio, cutscenes, music, sound data for promotional videos, and implementing audio into the game.
Responsibilities
- Creating unique SFX by using sound libraries, and creative sound design techniques
- Integrating sounds into the game using audio middleware, game engines, and audio technical design skills
- Contributing ideas to establish the game's sound identity
- Creating suitable music tracks a cohesive audio experience
- Communicating regularly with the development team via Discord
Qualifications
- Robust portfolio showcasing your work
- Ability to create and understand sound environments for video games.
- Extensive knowledge of audio software and tools like Confluence and JIRA.
- Understanding of technical limitations in audio optimization and formats used in gaming
- Proficient in audio middleware and engines
- Proficient in Godot
- Skilled in recording sound effects and utilizing sound libraries to create unique original sound design
- Capable of managing sound databases clearly and logically
- A team player with strong communication and organizational skills
Project Brief
- BULLET_N is a cyberpunk, narrative, word puzzle ‘Propaganda Simulator’. As News Editor of a morning bulletin in the dystopian city of Prospect, the player sits at the centre of a spider’s web; controlling what news stories get told and which remain unheard.
- Engine: Godot
- Platform: PC on Steam
- Release: Expected 2027
To Apply Please send your CV, cover letter (including your day rate) and portfolio via email to:
[email protected]
Starcore is made up of folks from the LGBTQ+ community, disabled community, with diverse backgrounds; inclusion is a core ideology. We strongly encourage applications from people with diverse backgrounds.
Company Description
Starcore is a young game studio based in Naarm/Melbourne, Australia. Our foundation values are centered on three elements; Stories, People, Community.
Starcore Tells Stories
- Stories are an significant part of the human experience. We are continuing this rich history of sharing stories with those around us.
People Are Storytellers
- Stories are inherently personal. They come from a human perspective and they are human emotions.
Stories Come From Community
- Stories draw from a range of experiences and bring people together. They exist in the contexts of which they are written and in which they are told.
We make games to tell stories, to express our human experiences, and create community through our stories. https://starcore.au/
📌 Audio Designer + Composer (Australia)
🏢 Starcore
📍 Australia