Digital Matte Painter (Melbourne)

Digital Matte Painter (Melbourne)

10 Sep
|
Framestore
|
Melbourne

10 Sep

Framestore

Melbourne

The multi-Oscar-winning creative Film & Episodic studio, at Framestore has worked with some of the greatest storytellers in film today.
Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set current standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create.
Driven by creativity and inspired by the future, we set out every day to reframe the possible.
This role is a six month contract and would require candidates to have work rights in Australia or be within a timezone that aligns closely with Melbourne.
About the role
Digital Matte Painters are responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates.
Digital matte paintings may also be used in a 3D environment and may be mapped onto 3D objects.
A strong understanding and sympathy for real world materials and lighting is essential.
DMP artists will work closely with the Modeling and Shading departments and therefore must have a basic knowledge of the practices of each of these disciplines.
What you'll do
Able to create photo-realistic digital matte paintings
Assist with and develop the look of a shot/sequence in liaison with the supervision team
Work alongside the production team to establish schedules and technical requirements




Work in partnership with Shader Developers, Lighting TDs and Compositors to ensure shots are delivered to the very highest standard
Work closely with the VFX Supervisor to ensure that the plates meet planned concept design requirements
Seek out and build own photographic reference material
Stay on schedule and meet set deadlines while maintaining the highest standards
Communicate regularly with Production and Leads regarding schedules and deadlines
Share techniques, reference materials and ideas with the team
Continue to become familiar with new tools, software, data and other related technology
Previous experience in a similar role
A thorough working knowledge of Photoshop and an understanding of Nuke and Maya
Previous experience working in a Linux environment
Strong artistic skills
Experience with 2.5 D
A good understanding of the entire visual effects process
Strong knowledge of camera focal lengths, a good sense of composition and an understanding of different out-put requirements
Creative problem solving skills
Knowledge of 3D modeling and rendering programmes
An understanding of 2D compositing software
You might also have
A traditional arts background with an emphasis on photo-realistic work and environments
Accessibility Statement
Our Melbourne studio is fully accessible, with step‐free entry and quiet spaces available.
We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
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📌 Digital Matte Painter (Melbourne)
🏢 Framestore
📍 Melbourne

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