29 Aug
|
Bikeworks
|
Tasmania
29 Aug
Bikeworks
Tasmania
We'll be direct about this one, because the role is unusual and you should know early whether it's for you.
Bikeworks is a multi-brand motorcycle and electric mobility dealership in Moonah. Kawasaki, Suzuki and Stark. A workshop out the back. A race programme on weekends.
We're hiring one person to own Parts & Accessories.
About 80% of the job is exactly what that sounds like. Serving customers at the counter. Ordering, receipting and controlling stock. Making the shelves look like someone cares. Running campaigns. Managing supplier relationships, including a consignment arrangement that needs a firm hand. Owning the numbers for the department. It is retail, and Saturdays are part of it.
The other 20% is why this ad exists.
We are building something. We're not going to describe it publicly, because there's real competitive risk, and we'd rather say nothing than say something vague and impressive. What we can tell you is the shape of it: structured product data, feeds, APIs, automation, and a working assumption that within a few years a large share of the people finding our parts won't be people at all.
We need someone who reads that paragraph and gets excited rather than slightly bored.
So here's who we're after A coder who rides.
Not an IT person. Someone who writes code. We don't need a degree, we don't need commercial development experience, and we don't mind which language - Python, JavaScript, Go, PHP, Rust, whatever you reach for when something's annoying you. What we do mind is that it's actually code: files in a repository, with a history behind them. A clever spreadsheet doesn't count. Neither does a no-code build, or a set of automations wired together in a browser.
The test is easy. Can you read an API's documentation, write something against it, work out why the response isn't what the documentation promised,
and fix it? That's a fair description of what this job turns into.
And you need to ride, or want to. This is a shop full of motorcycles staffed by people who ride them. You'll be advising riders on gear that has to fit, protect and last. You can't fake it and we won't ask you to.
Parts knowledge you can learn from us inside six months. The other thing, we can't teach.
What we're offering
• $30–40 per hour , depending on what you actually bring. Three-month probation, reviewed at the end of it.
• Full-time. Saturday hours are required, not every weekend, but we're not going to dress that up as flexibility.
• Real ownership. You run the department: decisions, suppliers, stock, campaigns, results. There are no direct reports currently attached to this role: you own an area of the business, not a team. You'll be supported, not supervised.
• Staff pricing on bikes, parts, gear and apparel.
• A path. As the build work grows, your share of it grows with it. The intention is that the 80/20 inverts over time and you end up on the development side. That's the deal we're offering, and you'll learn the industry from the inside.
Who this isn't for
- Anyone who wants a pure development role today. This is retail first, for a while, and the pay reflects a dealership role rather than a developer salary.
- Anyone who needs the work fully specified before they start. We know what we're building. We don't yet know which parts of it you'll be best at, and we'll work that out together.
- Anyone who'd resent a Saturday.
To apply
Skip the cover letter. Send us your CV and answer three questions in whatever form you like:
- What do you ride, or what would you ride?
2. Some code. A repo link, a gist, a zip file, a screenshot if that's all that survived. Any scale, any age, finished or not.
1. Tell us what it does, what broke, and what you did about it. What's one thing about buying motorcycle parts that has annoyed you?
📌 Parts & Accessories Specialist / Developer (Tasmania)
🏢 Bikeworks
📍 Tasmania