Staff Software Engineer Scalable, Player First Game Systems City Of Sydney (Australia)

Staff Software Engineer Scalable, Player First Game Systems City Of Sydney (Australia)

26 Aug
|
Riot Games
|
Australia

26 Aug

Riot Games

Australia

Riot Games in Sydney is seeking a Staff Software Engineer (P4) to take technical ownership of scalable systems for next-generation features across our global teams. You will design, implement, and mentor peers in C++ and game-engine tooling, with a focus on performance, reliability, and player experience.

Collaboration across services and cross-discipline teams is essential to deliver high-quality live and R&D; work.
J-18808-Ljbffr

📌 Staff Software Engineer Scalable, Player First Game Systems City Of Sydney (Australia)
🏢 Riot Games
📍 Australia

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: staff software engineer scalable, player first game systems city of sydney (australia) / australia

Subscribe to this job alert:

Get the latest job offers by email for: staff software engineer scalable, player first game systems city of sydney (australia) / australia