Real-Time GPU Systems Engineer (C++) (Port Phillip City)

Real-Time GPU Systems Engineer (C++) (Port Phillip City)

22 Aug
|
Blackmagic Design
|
Port Phillip City

22 Aug

Blackmagic Design

Port Phillip City

Blackmagic Design in Melbourne is seeking a mid-level C++ Engineer with a robust GPU and systems background to join our team. You will develop and optimize GPU-accelerated software across desktop platforms and collaborate with hardware engineers to bring up new video hardware.

You should have hands-on experience with Metal, Vulkan or DirectX, and be comfortable working near the OS and graphics stack. The role focuses on real-time performance, low-level APIs, and shipping reliable, high-quality

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📌 Real-Time GPU Systems Engineer (C++) (Port Phillip City)
🏢 Blackmagic Design
📍 Port Phillip City

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