Unreal Engine MetaHuman Animator role based in Sydney, NSW, Australia.
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Urban CGI is an Australian-founded technology solutions company that transforms design, training and projects using CGI simulation. We have been in business for 20 years working with Tier 1 clients on complex projects across infrastructure, mining, rail, design and training scenarios. Our goal is to modernise systems so clients can change the world for the better, faster.
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Responsibilities
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- Animate MetaHumans, props, and vehicles directly in Unreal Engine 5 using Control Rig and the animation toolset.
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- Review video scripts and briefs, break them down into concrete UE5 tasks, and plan scenes accordingly.
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- Set up shots in Sequencer with strong camerawork, scene composition, and cinematic lighting.
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- Render final outputs from UE5 to a production‐ready standard.
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- Collaborate with the video production team to ensure animation and scenes meet brief requirements and quality standards.
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Skills and Experience
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- Solid hands‐on experience animating in Unreal Engine 5 — MetaHumans, props, and vehicles.
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- Proficiency in UE5 Sequencer for shot setup, camera, and scene assembly.
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- Ability to read a script or brief and translate it into a clear set of in‐engine tasks.
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- Solid eye for composition, lighting, and visual detail.
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Nice to Have
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- Rigging experience in UE5 or a DCC tool (Maya, Blender, or similar).
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- Blueprint experience in UE5.
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- Previous experience in a video production or cinematic pipeline.
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A showreel demonstrating in‐engine UE5 animation and cinematic work is required.
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📌 Unreal Engine Metahuman Animator (New South Wales)
🏢 Hatch
📍 New South Wales
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