Junior Game Artist & Digital Designer (City of Sydney)

Junior Game Artist & Digital Designer (City of Sydney)

16 Aug
|
Codewarriors
|
City of Sydney

16 Aug

Codewarriors

City of Sydney

CodeWarriors is looking for an emerging game artist or digital designer to work with us on a casual, ongoing basis.

This could suit a university or TAFE student, recent graduate, or early-career creative looking to build experience across game development, digital design and creative technology.

The work will be varied. Some projects will involve creating art and UI for games we’re developing. Others will involve CodeWarriors marketing and media, or helping young game developers improve the visual side of their own projects.

This is a paid casual opportunity, with work offered as suitable projects arise rather than a fixed number of hours each week.

About CodeWarriors

CodeWarriors combines software and game development with technology education. We develop our own games and software products, while also running coding and game development programs for young people.

Our small-group programs for school students run across NSW and ACT. Students build projects using real development tools including Python and the Godot Engine through Code Camps, Game Jams and our term-based Game Foundry programs.

What you might work on

We’re looking for someone who can contribute across a mix of creative work.

Depending on your skills and interests, this could include:

Game art & UI

- creating 2D game assets, characters, environments, icons and other visual elements
- helping develop the visual style of games and prototypes
- designing and improving game UI and UX
- creating animations, effects or reusable asset packs
- contributing art and design to CodeWarriors projects such as StackOps

CodeWarriors creative work

- creating artwork for CodeWarriors websites and social media
- designing graphics for camps, programs and events
- helping develop promotional and digital media
- occasional design work such as logos, stickers, shirts, posters and other merchandise

Working with young game developers

From time to time,



we’d also like you to share your skills with students participating in:

- STEM Game Jams
- Game Foundry after-school programs

This might involve presenting a short practical session, demonstrating how you approach game art, helping students develop assets, or giving constructive feedback on the games they are creating.

We want students to see that making games is a collaborative creative process involving much more than programming.

Who we’re looking for

You don’t need years of professional experience.

We’re particularly interested in finding a young or emerging creative who is developing skills in areas such as:

- 2D game art
- illustration
- animation
- graphic design

Experience with game development is helpful, particularly Godot or another game engine, but isn’t essential if you’re interested in learning.

More important is that you can show us examples of creative work, are comfortable learning new things, and are interested in contributing to both real projects and programs for young developers.

Tools & ways of working

Our game development work is primarily based around the Godot Engine and 2D games.

We’re flexible about the art and design tools you use. Depending on the project, this might include tools such as Photoshop, Illustrator, Affinity, Figma, Aseprite, Krita, Blender or similar.

Much of the project work can be completed remotely, but we’re looking for someone within the wider Sydney or Canberra regions who can also participate in occasional in-person student programs and creative sessions.

What you’ll get from the role





This is intended to be genuine creative work rather than an unpaid internship or observation role.

You’ll have opportunities to:

- contribute artwork and design to real game and software projects
- build portfolio-ready work
- develop experience designing within real technical and project constraints
- contribute to games and educational programs used by young people
- share your creative skills with the next generation of game developers

The role can grow over time depending on your interests, availability and the work we have underway.

- what you’re currently studying or working on, if applicable
- a link to a portfolio or some examples of your work
- the areas of art/design you’re most interested in
- your general availability

A highly polished qualified portfolio isn’t necessary. If you’re still studying or starting out, we’re happy to see university, TAFE, school, personal or game-jam projects.

FAQ

Is this paid?

Yes. This is paid casual project and mentoring work. The amount and type of work will vary depending on the projects and programs we have underway.

Do I need professional game industry experience?

No. We're specifically open to students, recent graduates and emerging artists and designers. We're more interested in seeing what you can create and finding someone who would enjoy growing with the role.

Can I work remotely?

Much of the art and design work can be completed remotely. However, we're looking for someone based in the wider Sydney or Canberra regions who can occasionally join a Code Camp, Game Jam or Game Foundry program in person.

How many hours are available?

There is no fixed weekly commitment. This is casual work offered as suitable projects and program opportunities arise.

If you’re excited about sharing your skills and experience, and keen to help younger developers and artists getting started on their game creation journeys, we’d love to hear from you.

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📌 Junior Game Artist & Digital Designer (City of Sydney)
🏢 Codewarriors
📍 City of Sydney

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