Staff Software Engineer - Scalable, Player-First Game Systems (Sydney)

Staff Software Engineer - Scalable, Player-First Game Systems (Sydney)

14 Aug
|
Riot Games
|
Sydney

14 Aug

Riot Games

Sydney

Riot Games in Sydney is seeking a Staff Software Engineer (P4) to take technical ownership of scalable systems for next-generation features across our global teams. You will design, implement, and mentor peers in C++ and game-engine tooling, with a focus on performance, reliability, and player experience.
Collaboration across services and cross-discipline teams is essential to deliver high-quality live and R&D; work.
#J-*****-Ljbffr

📌 Staff Software Engineer - Scalable, Player-First Game Systems (Sydney)
🏢 Riot Games
📍 Sydney

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