14 Aug
|
YO AI Labs
|
Melbourne
14 Aug
YO AI Labs
Melbourne
YO AI Labs is seeking a Game Tools & Modding Engineer to join a distributed team in Melbourne, Australia.
You will develop engine-level features, create game tools and mods, and optimize rendering pipelines for high-performance real-time graphics.Candidates should have 3–6 years in game development, solid C++, and hands-on experience with DirectX, Vulkan, OpenGL or Metal.
Unreal Engine experience and shader proficiency are essential, along with a focus on performance and cross-platform
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📌 Remote Real-Time Graphics & Engine Engineer (Melbourne)
🏢 YO AI Labs
📍 Melbourne