Remote Real-Time Graphics & Engine Engineer (City of Sydney)

Remote Real-Time Graphics & Engine Engineer (City of Sydney)

09 Aug
|
YO AI Labs
|
City of Sydney

09 Aug

YO AI Labs

City of Sydney

YO AI Labs is seeking a Game Tools & Modding Engineer to join a distributed team in Melbourne, Australia. You will develop engine-level features, create game tools and mods, and optimize rendering pipelines for high-performance real-time graphics.

Candidates should have 3–6 years in game development, solid C++, and hands-on experience with DirectX, Vulkan, OpenGL or Metal. Unreal Engine experience and shader proficiency are essential, along with a focus on performance and cross-platform

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📌 Remote Real-Time Graphics & Engine Engineer (City of Sydney)
🏢 YO AI Labs
📍 City of Sydney

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