3v3 attack v. defence game: Speed and verticality (Kapunda)

3v3 attack v. defence game: Speed and verticality (Kapunda)

09 Aug
|
FIFA Training Centre
|
Kapunda

09 Aug

FIFA Training Centre

Kapunda

0 This attack v. defence game focuses on an attacking unit’s ability to attack quickly and directly as they approach the final third. 0 Methodology The wheel symbolises the game, with each segment representing a specific aspect of it. The lightly coloured segments are included in the practice. The darkly coloured segments are emphasised. Lastly, the grey segments represent areas that are not practised.

The intention: What is practised? This 3v3 attack v. defence game works on an attacking unit’s ability to attack directly and at pace when the opposition are unbalanced and retreating towards goal. The exercise revolves around key unit-level aspects in attack, such as the precision of passes played into runners, and executing runs, dribbles and passes at top speed.

The members of the unit are tasked with coordinating the timing of the pass with the run so that the runner is able to latch onto the pass and shoot within one to two touches. Runners should make direct, diagonal runs into gaps in the opposition’s defensive line. Whenever the unit identifies a route to goal, they must be aggressive and attack at great pace.

The scale: For whom is this relevant? This attack v. defence game focuses on a three-player attacking unit performing quick transitions to create and finish goalscoring chances. The exercise is particularly relevant to situations in which an attacking player receives the ball in transition and has two runners ahead of them.

The scenario requires the deepest-lying attacking player to play a quick, exact pass and their team-mates to make darting runs towards goal with a view to taking advantage of any gaps that the opposition defence may have left. The defenders may be out of position, which helps the attackers to identify what kinds of runs to make. The exercise is position-specific, with the two runners simulating wingers running in behind the opposition’s backline.

The practice type: How is the practice designed? This exercise involves an attack v. defence game played on a reduced-sized playing area that is designed to ensure that the attacking team are able to finish on goal within one to two actions. Transitions are a built-in feature of the game, which is intended to provide attackers with a real-game scenario in which the opposition’s defence has overcommitted.

The wide players enter the playing area from their position at the mannequins to give them an understanding of the spaces they need to run into when darting inside and making direct runs. The uninterrupted nature of the exercise forces players to constantly switch mindsets and perform the exercise at high intensity. Session plan (2/2) Once the attacking sequence is over, the attacking team become the defending team, and the defending team leave the playing area. (1/2) A 3v3 scenario is contested with 2 attackers entering the playing area from wide positions. (2/2) Once the attacking sequence is over, the attacking team become the defending team, and the defending team leave the playing area. (1/2) A 3v3 scenario is contested with 2 attackers entering the playing area from wide positions. (2/2) Once the attacking sequence is over, the attacking team become the defending team, and the defending team leave the playing area.

Organisation

Mark out a 45m x 30m playing area. Place a full-size goal at either end of the playing area. Position a goalkeeper in each goal.

Place 2 mannequins 5m apart on either side of the playing area, as displayed in the graphic above.





Split the players into 2 teams of 6 (oranges v. blues).

Position 2 orange players beside the goal (on the goal line) and give them a ball each.

Place 1 orange player at each of the 2 mannequins closest to the end of the playing area where the orange player is positioned beside the goal.

Mirror the set-up in the opposite half of the playing area with the blue-team players.

Explanation The exercise starts with the orange player beside the goal dribbling the ball into the playing area.

Once the orange player has entered the playing area, their team-mates at both mannequins make a darting diagonal run behind the blue team’s defensive line.

The ball carrier plays a through-ball to either of their 2 team-mates, and the 3 orange players take on the 3 blue defenders in an attempt to finish on goal.

Once the oranges score a goal, the goalkeeper defending the blues’ goal gains possession or the ball goes out of play, the sequence is immediately repeated with a blue-team player entering the playing area along with a team-mate from both mannequins to set up a 3v3 scenario.

The orange team now defend, and the blues become the attacking team.

Each set of 3 players performs an attacking sequence immediately followed by a defensive sequence before they rotate with another set of 3 players.

The mannequins represent the offside line. Key coaching points (4/4) To make the attacking transition more difficult, stress the importance of one defender holding a 'surveillance' role, positioned to intercept vertical passes played in behind towards the wide players. (1/4) As play transitions from defence to attack, players in possession should look to play vertically as early as possible to exploit the unbalanced defence and open spaces. (2/4) The two attackers making forward runs, simulating wingers, should use the mannequins, which act as a reference for the offside line, to help time their runs in behind. In a game, this reference point would be the last defender or the assistant referee on the touchline. (3/4) Correctly timed runs are crucial to arrive onto the ball at speed, maximising positional advantage over defenders and avoiding the need to slow down while waiting for the pass.

Using curved runs can also help attackers time their movement while remaining onside. (4/4) To make the attacking transition more difficult, stress the importance of one defender holding a 'surveillance' role, positioned to intercept vertical passes played in behind towards the wide players. (1/4) As play transitions from defence to attack, players in possession should look to play vertically as early as possible to exploit the unbalanced defence and open spaces. (2/4) The two attackers making forward runs, simulating wingers, should use the mannequins, which act as a reference for the offside line, to help time their runs in behind. In a game, this reference point would be the last defender or the assistant referee on the touchline. (3/4) Correctly timed runs are crucial to arrive onto the ball at speed, maximising positional advantage over defenders and avoiding the need to slow down while waiting for the pass.



Using curved runs can also help attackers time their movement while remaining onside. (4/4) To make the attacking transition more difficult, stress the importance of one defender holding a 'surveillance' role, positioned to intercept vertical passes played in behind towards the wide players.

Roles of coaches First coach: leads the session and coaches the players on the positions that they should occupy and the runs that they should make.

Second coach: encourages the players from their position on the opposite side of the playing area to the first coach.

Third coach: encourages the players from their position beside one of the goals. Download session plan 3v3 attack v. defence game: Speed and verticality Rate your experience 1

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Create and finish Breaking the defensive line 13 Feb 2024 Breaking out and scoring 13 Feb 2024 Finding spaces behind the press 27 Feb 2024 Switching play and creating overloads 09 Apr 2024 Attacking with speed 09 Apr 2024 From 5v3 to 5v5 09 Apr 2024 Exploiting the overload 23 Apr 2024 Attacking unbalanced defences 14 May 2024 Progressing to score 14 May 2024 Using the pivot player to score 04 Jun 2024 Attacking with depth or width 26 Jun 2024 Beating the defender and scoring 12 Nov 2024 Winning your individual battles 19 Nov 2024 Feinting and finishing 26 Nov 2024 Outplaying defenders in wide channels 10 Dec 2024 Breaking through the press to finish 10 Dec 2024 From 1v1 to 3v3 31 Dec 2024 Offering to receive and score 11 Feb 2025 Dribbling past the defender and scoring 11 Feb 2025 Wall passes in tight spaces 27 May 2025 Progressing through the central channel 10 Jun 2025 Speed and verticality 05 Aug 2025 Exploiting spaces between defenders 30 Sep 2025 Breaking the defensive line 13 Feb 2024 Breaking out and scoring 13 Feb 2024 Finding spaces behind the press 27 Feb 2024 Switching play and creating overloads 09 Apr 2024 Attacking with speed 09 Apr 2024 From 5v3 to 5v5 09 Apr 2024 Exploiting the overload 23 Apr 2024 Attacking unbalanced defences 14 May 2024 Progressing to score 14 May 2024 Using the pivot player to score 04 Jun 2024 Attacking with depth or width 26 Jun 2024 Beating the defender and scoring 12 Nov 2024 Winning your individual battles 19 Nov 2024 Feinting and finishing 26 Nov 2024 Outplaying defenders in wide channels 10 Dec 2024 Breaking through the press to finish 10 Dec 2024 From 1v1 to 3v3 31 Dec 2024 Offering to receive and score 11 Feb 2025 Dribbling past the defender and scoring 11 Feb 2025 Wall passes in tight spaces 27 May 2025 Progressing through the central channel 10 Jun 2025 Speed and verticality 05 Aug 2025 Exploiting spaces between defenders 30 Sep 2025 Training framework The vision of the FIFA Talent Coach Programme 13 Feb 2024 Developing the player of the future 27 Feb 2024 The long-term development process 09 Apr 2024 Scales of the game: Using different lenses to improve player development 27 Aug 2024 The vision of the FIFA Talent Coach Programme 13 Feb 2024 Developing the player of the future 27 Feb 2024 The long-term development process 09 Apr 2024 Scales of the game: Using different lenses to improve player development 27 Aug 2024 The site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

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