Programmer (Mid-Level) (South Australia)

Programmer (Mid-Level) (South Australia)

07 Aug
|
Supaglu
|
South Australia

07 Aug

Supaglu

South Australia

About The Company
Our client is a game development studio creating engaging mobile experiences for players around the world.
Their team brings together programmers, designers, artists, backend engineers, and production specialists who care about quality, collaboration, and thoughtful game development.
You will join a supportive environment where people share knowledge, take ownership of their work, and continually improve how games and features are built.
The Role
As a Mid Level Programmer, you will develop gameplay features and systems for a live mobile game using Unity and C#.
You will take ownership of assigned features from initial implementation through to release, making sure they are reliable, polished, maintainable, and suited to the needs of players.
Working closely with designers, artists, backend engineers, and production teams, you will translate ideas into practical gameplay solutions.
You will create flexible systems that allow content teams to test, adjust, and release new experiences efficiently.
This role is onsite in Auckland, NZ.
This role does not include Visa support.
It does support relocation from within Australia or NZ.
Your responsibilities will include:
Building and maintaining gameplay features and systems in Unity and C#
Taking ownership of features through development, testing, optimisation, and release
Writing clean, effective, and maintainable code
Working within existing architecture and identifying opportunities for improvement
Creating tools and systems that support designers and content teams




Debugging gameplay issues and investigating performance problems
Considering memory usage, allocations, and mobile performance throughout development
Working across systems such as UI, animation, economy, networking, and persistence
Collaborating with technical and non technical team members
Sharing knowledge and contributing to strong engineering practices
Key Skills & Traits
Essential
Professional game development experience
Strong Unity and C# foundations
Experience developing and shipping gameplay features in a production environment
Understanding of software architecture and maintainable coding practices
Experience debugging, profiling, and optimising features
Knowledge of mobile performance considerations
Ability to independently manage assigned features and responsibilities
Clear communication skills and a collaborative working style
A proactive and practical approach to solving technical problems
Existing NZ work rights
Desirable
Experience developing free to play mobile games
Understanding of live service development and post launch content
Experience with networking, economy, persistence, UI, animation, or content pipelines
Knowledge of Unity Addressables, asset management, or object pooling
Experience mentoring other programmers or contributing to technical improvements
Console or multiplatform game development experience
Sound Like Your Next Move?
Apply via the Supaglu website or get in touch with Sam Marsh at ****** for a confidential discussion.

📌 Programmer (Mid-Level) (South Australia)
🏢 Supaglu
📍 South Australia

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