08 Aug
|
Hatch
|
City of Sydney
08 Aug
Hatch
City of Sydney
Urban CGI
Unreal Engine MetaHuman Animator role based in Sydney, NSW, Australia.
Urban CGI is an Australian-founded technology solutions company that transforms design, training and projects using CGI simulation. We have been in business for 20 years working with Tier 1 clients on complex projects across infrastructure, mining, rail, design and training scenarios. Our goal is to modernise systems so clients can change the world for the better, faster.
Responsibilities
- Animate MetaHumans, props, and vehicles directly in Unreal Engine 5 using Control Rig and the animation toolset.
- Review video scripts and briefs, break them down into concrete UE5 tasks, and plan scenes accordingly.
- Set up shots in Sequencer with strong camerawork, scene composition, and cinematic lighting.
- Render final outputs from UE5 to a production‑ready standard.
- Collaborate with the video production team to ensure animation and scenes meet brief requirements and quality standards.
Skills and Experience
- Solid hands‑on experience animating in Unreal Engine 5 — MetaHumans, props, and vehicles.
- Proficiency in UE5 Sequencer for shot setup, camera, and scene assembly.
- Ability to read a script or brief and translate it into a explicit set of in‑engine tasks.
- Strong eye for composition, lighting, and visual detail.
Nice to Have
- Rigging experience in UE5 or a DCC tool (Maya, Blender, or similar).
- Blueprint experience in UE5.
- Previous experience in a video production or cinematic pipeline.
A showreel demonstrating in‑engine UE5 animation and cinematic work is required.
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📌 Unreal Engine Metahuman Animator (City of Sydney)
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📍 City of Sydney