Principal Software Engineer (Core Tech) (Sydney)

Principal Software Engineer (Core Tech) (Sydney)

05 Aug
|
Riot Games
|
Sydney

05 Aug

Riot Games

Sydney

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a software engineer, you'll work with both new and current technologies, creating cutting-edge solutions to overcome high-volume obstacles and to deliver player value.
As a Principal Software Engineer on the Core Tech team within Teamfight Tactics, you will work with all team disciplines to design, implement, and iterate on modern game development workflows, pipelines, and tooling. You will build new technology in a wide variety of game systems to meet those needs. As Teamfight Tactics is a multi-platform game, supporting PC, Android, and iOS, cross-platform experience would be beneficial. You will report to the Senior Engineering Manager accountable for the Core Tech team.
This is a full-time position, based in Sydney, Australia.
Responsibilities:
Partner with technical leadership to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment
Lead and contribute to architecture requirements, technical design, and implementation across relevant systems, shaping the team's technical direction and standards
Make it easier for developers to create awesome experiences by improving their tools and workflows
Work closely and align with various stakeholders and disciplines spanning multiple teams to deliver awesome features




Provide mentorship to engineers, tech artists, and tech designers
Participate in the team's support rotation
Reduce ambiguity in a problem space through technical discovery & prototyping
Required Qualifications:
10+ years of software development, including shipping one or more products on large code bases that span a range of platforms and tools
Expertise with C++
4+ years game engine experience (ex. Unity, Unreal Engine ) and familiarity with game engine tools, workflows, & content pipelines
Demonstrated ability to collaborate effectively across multiple disciplines, coupled with strong product sense, pragmatic decision-making, and player empathy in technical choices
Strong communication skills
Experience mentoring others in both soft and hard skills
Product sense, pragmatism, and player empathy in making tech decisions
BS in Computer Science, or proven understanding of Computer Science fundamentals
Desired Qualifications:
Familiarity with Teamfight Tactics
Mobile and/or multi-platform experience
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
#J-*****-Ljbffr

📌 Principal Software Engineer (Core Tech) (Sydney)
🏢 Riot Games
📍 Sydney

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