06 Aug
|
Gameloft
|
Brisbane City
06 Aug
Gameloft
Brisbane City
We’re looking for a mid-level DevOps Engineer to help build, maintain, and scale the infrastructure that powers our game development pipeline. You’ll work closely with programmers, technical artists, and QA to keep build systems rapid, reliable, and painless — so the team can focus on making great games instead of fighting tools.
Key Responsibilities
- Design, build, and maintain CI/CD pipelines for game builds across multiple platforms (PC, console, mobile)
- Manage and optimize build farms, automated build systems, and nightly/CI build processes
- Maintain source control infrastructure (Perforce, Git/Git LFS) including branching strategies, repo health, and performance tuning
- Automate packaging, deployment, and distribution to platform storefronts (Steam, console cert submission tools, app stores) and internal QA builds
- Monitor build pipeline health, diagnose failures, and reduce build/iteration times
- Support and improve automated testing infrastructure (smoke tests, regression suites, crash reporting integration)
- Manage cloud and on-prem infrastructure (AWS/Azure/GCP, Kubernetes/Docker) supporting build servers, backend services, or live‑ops tooling
- Write and maintain internal tools/scripts (Python, Bash, PowerShell) to streamline developer workflows
- Collaborate with engineering leads to define infrastructure needs for upcoming projects and platform requirements
- Own incident response for pipeline/build outages, including root cause analysis and postmortems
- Document processes and provide support/training to programmers and technical staff using the pipeline
- Coordinate with the engine team andtechnical leads to communicate required features and share best practices.
- Work closely with game development teams to integrate Unreal Engine features seamlessly into studio games, providing technical solutions and troubleshooting assistance.
📌 DevOps Software Engineer (Brisbane City)
🏢 Gameloft
📍 Brisbane City