03 Aug
|
Tantalus Media
|
Melbourne
03 Aug
Tantalus Media
Melbourne
Why work for one publisher when you can work with many?
Work on diverse and challenging projects with a highly regarded team!
Tantalus Media is a games powerhouse here in Australia.
Founded in the mid 90's we've been fortunate to work on titles such as Age of Empires, City Skylines, Lego 2k Drive, Luigis Mansion 2, The Legend of Zelda and more.
As part of the Keywords Studios Global Team, we continue to grow with studios now located in Adelaide and Brisbane with Melbourne being our Home Base.
These positions can be based in Adelaide, Brisbane or Melbourne.
What's even more exciting are our recently secured AAA projects and future growth plans.
We're looking for severalexperiencedSenior Game Engineers who are eager to help us deliver the consistent level of quality and service our Tantalus Team are renowned for across the globe.
You will join our growing team of developers (30+) and work on projects from remasters, porting, DLC and expansion pack projects.
Our projects are wide ranging in terms of game engines, and genres providing you with plenty of learning opportunities.
Whether you are a generalist or specialist AAA Games Engineer, we'd love to hear from you.
We're currently seeking specialists inRendering, UI, Animation, or Gameplay.
Current projects are inUnreal Engineand we will prioritise those with extensive UE experience.
Key responsibilities
Working closely with producers, game designers and artists to implement game features using C++
Testing,
debugging, refining, optimising and maintaining game functionality on console and PC platforms.
Staying up to date with new technologies and architectures
Following Tantalus and Keywords Studios standards and best practices
Assisting and mentoring other programmers in your areas of expertise
Skills, Abilities
Excellent programming skills in C++ with seven years or more experience
Excellent problem-solving skills
Well honed skills in at least one game related discipline (e.g., 3D Maths, AI, Physics, UI, Rendering etc.)
Ability to write explicit, maintainable code
Demonstrated ability to create and deliver to deadlines
Ability to work as part of a team
Excellent written and verbal communication skills
Good interpersonal skills and pleasant personality
Ability to ramp up quickly with unfamiliar code bases or technical skills.
A genuine enthusiasm and passion for the games industry
Qualification
Bachelors Degree is Software Engineering or Game Design (Programming)
Our recruitment process will include an initial screening call, online coding assessment, technical interview, and soft skills interview for those successful.
Should you require any accommodations or adjustments during the process, please let us know.
Keywords Studios is a major supporter of Women in Games and firmly invested in improving diversity and inclusion within our workforce.
#J-*****-Ljbffr
📌 Senior Engineer - Aaa Games (Melbourne)
🏢 Tantalus Media
📍 Melbourne