Remote Game Rendering & Tools Engineer (Melbourne)

Remote Game Rendering & Tools Engineer (Melbourne)

31 Jul
|
YO AI Labs
|
Melbourne

31 Jul

YO AI Labs

Melbourne

YO AI Labs is seeking a contracted Game Developer to work remotely on engine-level features and high-performance rendering systems. You will design, implement, and optimize game pipelines, shaders, and tooling in a cross-functional distributed team.

The role requires solid C++ skills, experience with DirectX, Vulkan, OpenGL, or Metal, and familiarity with Unreal Engine or similar engines. Collaboration and rigorous debugging are essential for success.

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📌 Remote Game Rendering & Tools Engineer (Melbourne)
🏢 YO AI Labs
📍 Melbourne

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